Multitude Fantasy - Final Comparison

Compare the pair (and more)

So many versions/ports/translations of Final Fantasy VI, which leads to the inevitable question: which is the version to spend 60 hours playing through?

It's a question that's been asked all over the net with as many opinions as there are interested gamers. It can actually be quite fascinating, there are comparisons based on translation, looks, censorship (or the lack thereof), nostalgia, system of choice, and more.

As an aside, The Legends of Localization site has a wonderful breakdown and comparison of the different translations (complete with video), and is well worth having a look through.

It's certainly not a choice I've been able to make 100%, but I have ended up settling on a SNES play-through using the (admittedly flawed) RPGOne re-translation. I've also sunk a lot of hours into (but not completed) the GBA and PSX ports. The GBA is (IMHO) the best of the official ports, but it does require some patching to restore the original music and to lower the brightness (raised for the GBA screen).

First up, the SNES version - or, more accurately, the Super Famicom version patched with the RPGOne translation (v1.2) plus other fixes. Screenshots below from mednafen, with hq4x scaler and smoothing applied:

Next up, the patched GBA port:


 Finally, the PSX version:

So, for the moment at least, I'll probably persevere with the SNES/RPGOne version for this play-though but I'm also very tempted to keep up with the GBA version of switch over completely.  


Walking up mountains in Queenstown, NZ

Queenstown, NZ

This was the one major part of NZ's South Island that I had yet to visit and I was blown away by the geography of the area. High peaks, mountain ranges, a gorgeous lake and towns nestled between the shore and the slopes.

The highlight for me was the hike to the summit of Ben Lomond. The 360 degree views at the top made the effort in getting up there well worth it.