Some very striking portraits - the gallery has certainly built up an impressive collection. There's a real mix of styles as well, something for almost everybody.
A quick and dirty PowerShell script to update the value of ComputerName in Unattend.xml before imaging. This particular value is located at: <unattend> <settings pass="generalize"> <component name="Microsoft-Windows-Shell-Setup" processorArchitecture="amd64" publicKeyToken="31bf3856ad364e35" language="neutral" versionScope="nonSxS" xmlns:wcm="http://schemas.microsoft.com/WMIConfig/2002/State" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <computername> Which is a bit of a mouthful, but we can be lazy and just pull the value from the nth component node (in my case it's 3, or the 4th component node). PowerShell uses dots to describe the hierarchical path, which looks a lot neater than the above: $xml.unattend.settings.component[3].computername To repeat, the value of .component[n] will change depending on the structure of the file. The value of the
I picked up a TP-Link managed switch last week as something of a compromise between affordability and features - as it turns out though, it does just about everything I could ask for, just without the extra expense from buying something that has HP or Cisco written on the side. I grabbed the TL-SG3216, a fanless L2 managed switch with 16x1Gigabit ports as it ticked all the boxes: Silent (fanless) Managed Link Aggregation/802.3ad (LACP) 802.1Q (VLAN) STP As a bonus, the CLI interface (via console cable or ssh) is very similar to Cisco's IOS, so I don't have to learn an entirely new syntax to configure it. Before I replace my existing switch, I spent a bit of time testing out its features. First up, I setup a spare Raspberry Pi with a second ethernet interface (via a USB dongle) to test out link aggregation. First up, the configuration on the Pi (Raspbian): Install ifenslave to allow for the creation of bonded network interfaces # apt-get install ifenslav
Given it wasn't a big player in Japan (or Asia in general), JRPGs that were only available on the Xbox 360 are quite a rare breed indeed. Even rarer, then, are those that are included in the list of backwards compatible titles for Xbox One. Exclusives The only 3 titles that I know tick both boxes (360 exclusive AND backwards compatible on the Xbox One) are: Blue Dragon Infinite Undiscovery Lost Odyssey Infinite Undiscovery Infinite Undiscovery Lost Odyssey and Blue Dragon enjoy reasonably high profiles, but I have a soft spot for Infinite Undiscovery . It seemed to mainly exist as a test game for the new Star Ocean engine but is an enjoyable fantasy JRPG with a solid cast and good battle system. It also features a New Game+ mode, which bumps up the difficulty. Multi-platform Titles Then there are a few more which are backwards compatible but are available on other platforms: Star Ocean: The Last Hope As an example, Star Ocean: The Last Hope (TLH)
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